communication is a very important part Bad video games are due to bad planning Preproduction is the thing that makes it all work Preproduction is also who does what No figuring out later its NOW Preproduction doesnt have much work to do The problem is time The more of the game you build the more […]
The SetActive function can turn something on or off in the game. The parent object if it is deactive then everything will be unactive except in the Hierarchy.
Trello is the system I have decided to use to manage my Project.
Scripts as Behavior Components Link: scripts-as-behaviour-components (3:27) Notes: Scripts should be considered as behaviors Behaviors are specific ways the code is directed to act. ShortCuts are parts of a class Scripts created in project panel by selecting Variables and Functions Link: variables-and-functions (5:52) Notes: Variables: boxes that contain information, you need a different box for different information First part- […]
Unity Spinning Cube Tutorial Unity Clock Tutorial Script Manual Unity Manual this is the Clock In this I learned how to make a timed event, so for future references if for some reason I wished to make the London tower(forgot the giant clocks name) I could do that and I also learned how many resources […]